In this post, I want to consider the two main religions in the Wax and Wayne books and why I think the Path is one of the great contributions of the Cosmere to the world.
In Mistborn Era 2, the people of Elendel are primarily divided into two religious groups, Survivorists and Pathians. While both groups acknowledge Harmony as God, the latter pursue individual relationship with Him, and the former see him as more of a force. Survivorists look to Kelsier as their primary advocate and guide. So it seems the Pathians are the theists while the Church of the Survivor is more deist.
These are not the only two religions practiced in the basin, not to mention the rest of Scadrial. There is mention of Sliverism, which apparently focuses on the Lord Ruler. Though, despite his quasi-redemption, I’m not sure who would want to continue revering Rashek. The Church and the Path, though, have primary purchase on the devotional lives of the citizens of Elendel.
The Church of the Survivor somewhat parallels “high Church,” establishment Christianity. It is a religion of grand cathedrals, a religion of power with the death of its Hero at the center of its theology and ethics. It is the juxtaposition of weakness and triumphalism at the paradoxical heart of Christianity. As the more deist of the faiths, the Survivorists do not seek either deep personal communion with God or spiritual experiences in general. Amusingly, as Wax observes, Survivorists reverse the mists yet worship under grand glass domes. The mists are allowed in for certain special liturgies, but in general they are appreciated from a distance.
The Path has many different parallels in our world. It is like a mix of the simple, quiet faith of Quakerism (though the Path seems to have little focus on the community of the faithful) with elements of Buddhism. Indeed the Eightfold Path is central to Buddhist practice, and one name for early Christian faith was”The Way.”
Devotion in the Path primarily consists of solitary meditation. Not the grand worship of the cathedral, Pathians meet commune with God in stillness–in small Pathians temples, stagecoaches, or wherever.
More than Divine interface, however, the Path is primarily about how to be in the world. The Path is inspired by the humble, humanistic Terrisman-become-Deity, Harmony. It is not so much the way toward fulfillment but a way. A way that sees all of the other ways and loves them for what they are. It is about doing more good than harm.
The Path has the self-effacing quirkiness that one would expect from a Sazed-inspired faith. Harmony is not so much adored as appreciated. Revered, perhaps, but not worshipped. In fact, as in some Eastern devotion, worship of God may be more of a hindrance than a help on the journey. And as Ironeyes notes at the end of The Alloy of Law, Harmony expects the faithful to disagree with and challenge Him.
Brandon writes with a very open-minded take on religion. There are the devoted and the nominal in Mistborn. Hrathen and Dilaf show religious zeal in two different stages, the former going cold and the latter burning and consuming everything in its path. Lightsong is the god who does not believe in himself. There is the atheist Jasnah in Stormlight and the atheist-turned-deity Sazed in The Hero of Ages.
I think Sazed/Harmony acts as a focal point for all of these differing views. He has experienced it all and tried to consider all sides. Sazed has taken the treasury of faiths of the past and combined it with his his own humble godhood and left the Path, which I think is just the humanistic take on devotion that we needed in fantasy. This is not the theistic fiction of Lewis not neither is it atheistic or ambivalent toward faith. Some sort of devotion or belief is fundamental to being human in the Cosmere. But the details are less defined. There are many roads. Journey before destination, etc. And as I’ve written elsewhere, the Path is humanistic, as it shows that faith is part of life because it represents humanity’s striving for the best of itself.